Dev Diary #Nov 2024
Level Design: Reworked Magdeburg Programming/Widget: Implementation of skill tree sheet with perks
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Level Design: New water system with bouyancy Programming: Fishing System for rivers, lakes and ocean in progress and nearly finished Level Design: Reworked farm
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Programming: Backend finished Programming: Ship travelling from town to town with passengers implemented and polished Level Design: Hamburg in progress Design: various new props
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After long discussions with team and consultants we decided to continue our MORPG version. All content developed for singleplayer is transferred to multiplayer. It ended up in a developing lag. Programming: Content updates on a dozen crafting stations Level Design: Transferring content to new map; building fauna, flora and paths in progress Design: various unique…
Read articleDev Diary #Apr 2024
Widgets: Implementation of a new styled map and minimap Programming: various new content Programming: Introquest in progresss
Read articleDev Diary #Mar 2024
Programming: implemention of content save system Video: preparing new video trailer for singleplayer
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