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Dev Diary #Jan 2025

Programming: NPCs moves to points of interests/spots, talk to each other, etc Programming: Implementation of quests and dialogue system together with new NPCs Level Design: Hamburg nearly finished Programming: Simplifying chopping trees Programming: New battle system (basic) in progress

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Dev Diary #Aug 2024

After long discussions with team and consultants we decided to continue our MORPG version. All content developed for singleplayer is transferred to multiplayer. It ended up in a developing lag. Programming: Content updates on a dozen crafting stations Level Design: Transferring content to new map; building fauna, flora and paths in progress Design: various unique…

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